I imported the depth of field test into Blender 2.8 and messed with some effects and lighting… The depth of field is now animated to simulate auto-focus trying to work, volumetric fog has been added to the scene, and some camera shake t o simulate a hand held camera (a noise modifier added to some rotation curves). I also rendered using a “speed modifier” to the frames to turn the 600 animated frames into a 750 frame .mp4.
Frame render time in 720p was about 20 minutes.