My 1st Blender Animation

I hit the mid-point of my Blender course so thought I’d take a step back and press some of my “knowledge” into action.  To that end, I drafted out a one-page diagram of what I wanted to do and set out to do it – finish a model “just good enough”, build a basic low-poly landscape (with a mountain and a road), and animate the model and camera.  The 180 frame render took about 2.5 hours to finish; I then imported the frames into Vegas and rendered out the animation.  Here’s the result…

 

New Projects

I’ve been working hard to make a shift from pure video editing to a combination of video editing and CGI, Modeling and Animation so am trying to learn Blender. Here’s a screenshot of the completed project from Section 4 of the course – Low Poly Chess Set. We modeled and textured the chess board and created and coloured all of the chess pieces…

So far the course is going well.  I’ve tried a few others but found major flaws in each of them – so I may go back to them at some point, but for now, this course is meeting all of my requirements.  My biggest issue last spring (when I last worked with Blender) was the piecemeal method that I was doing – I was just jumping from one interesting thing to the next but Blender is so complex that I just confused myself.  So I looked for a beginner’s course and found this one – and although parts of it have been review, so far it’s all making sense and my tool kit is growing.